Fully Remote
Contract
Afterburner Studios was formed in the summer of 2018 by three veteran game devs who were feeling burned out in more traditional development. Our debut title, Dreamscaper, an action roguelike with a lucid dreaming twist, launched in 2021. Since then it has gone on to reach over 600,000 players with an 89% positive rating on Steam.
Our next project is a larger, more ambitious title in the AA space – a science fantasy 3D action / adventure blending classic elements with new twists. We’re looking to expand our team with motivated individuals that are excited to work in a small, fast-paced indie studio, in order to make a big impact on our next game.
We are looking for a talented 3D Environment Artist to join our team for 6 months to a year. You will collaborate closely with the art director and other members of our team to create models and shaders within Unreal Engine. This role will require you to utilize Houdini in helping bring the game’s art style to life. Basic knowledge of Houdini’s UI and navigation is a bonus.
While this is a fully remote position, applicants will need to be available for core hours from 10am to 2pm ET in order to collaborate with coworkers.
Please submit your resume (or linkedin) and a link to your portfolio to paul@theafterburnerstudios.com with the title of the job you are applying for in the subject line.
We look forward to connecting with you!