With a wealth of knowledge from more traditional development, we set out to start a studio that allowed us to make games that are fun, player-first, and punch above our weight class. If you’re excited by multidisciplinary collaboration on a highly motivated, small team of crafts people, check out our open roles below.
We’ve been fully remote from the start, with team members across the globe, encouraging flexible work schedules, so we can work how and when we want.
Our small team size encourages multidisciplinary collaboration and rapid iteration. Team members play key roles in how our games shape up.